Jan 27, 2016

PROJECT 01 - SELF-PORTRAIT USING HAND RENDERED TYPE (Spring Semester)

Due dates and critique:
Monday, February 1, 2016 / Tuesday, February 2, 2016

In this assignment you will create a self-portrait using free hand rendering type. You will be using your name or if you prefer your nick name or first name, what ever option you prefer, but only one of them. You will be using primarily black ultra-fine sharpie, pilot fine point marker, good ink pen, medium and thick points using them together to distinguish line weight when creating your composition. this is mainly to build out your highlights, mid-tones, shadows, shading, gradients. be aware of contrast in your composition, positioning of your portrait density in areas necessary. Be very aware of your positive and negative space, Figure/ground relationships, framing your subject, crops and aesthetics of composition. (rule of thirds). How the eye travels, points of interest. Focal point.

Pay attention to mark making and  craftsmenship. The more refined features that may be delicate require finer points etc…

Pay attention to details, shape and/or style to create different values and shapes in your composition. Remember your values... broad range of dark to gradual lighter pallette when appropriate, line weight, contrast, composition to create a dynamic self-portrait.

Materials
• Bristol 9x12” format

Process
Start with at least 4 different thumbnail sketches in your sketchbook and practice the way you will write out your name, etc. PRACTICE. Once you have an interesting composition move to the big paper. With light pencil and line drawing, Map out the areas where there will be highlights, mid tones and shadows. THis will give you an idea for framing your subject and areas that will be developed for your composition. The purpose of a light pencil sketch is to provide you with a guide to start developing from pencil and then apply the inks according to your needs.

It's important to be aware of the lettering used in the areas to create a notion of shading, blending, light areas, dense areas, etc… this creates contrast, volume, detention.

Samples